In Seastone, Arkijah, and Ruby Fortress you can find Santa Claus, Uncle Frost, and Uncle Blizzard, which will ask you to complete 2 quests and in return receive Snowflakes as a reward.
* For the quest where you have to make a snowman, in platinum Alchemist Show you can purchase an alternate recipe, which will give you 3 snowflakes form the same ingredients except the snowman. This recipe costs 2pt.
In Arkijah, Uncle Frost is willing to trade you 20 Snowflakes for Holiday Bells, which are lottery tickets. Using it the Bells will turn into one of the following prizes:
Summon Snowflake - Summons a unique familiar. Does not age, does not attack, does not level up.
Summon Snowman - Summons a "Battle Snowman" pet. Can attack enemies. Does not age.
Shamanic Tambourine - Summons a "Reindeer" pet. Can attack enemies. The player may have up to 6 reindeer (by using the tambourine the second, third, etc time), they will accompany the player up to the spring time (1st Marhc 2014). If the owner of the reindeer wins another character in battle, then instead of the "Star" or the beacon of death, that person will end up in the North Pole (without the change of their birthplace. Each reindeer increases the chance of this occuring by 15%.
Husky - Changes the avatar and the name of your current pet to the image of this cute dog. Will be effective until 1st February.
Dead Snowman - Changes the avatar and the name of your current pet to the image of this frightening snowman. Will be effective until 1st February.
Elixir of Divine Reward - Loses 1 hour of duration upon character death. 3x experience gain.
Potion of Divine Reflect - Loses 1 hour of duration upon character death. Reflects up to 50% of damage done by monster.
Potion of Divine Absorb - Loses 1 hour of duration upon character death. Absorbs 50% of damage done by monsters.
Potion of Divine Empathy - Loses 1 hour of duration upon character death. Aggressive monster do not attack.
Potion of Divine Encouragement - Loses 1 hour of duration upon character death. Religion Experience is multiplied by x3 after each kill, no matter of religion status.
Fish Dynamite Stick (15 casts) - similar to 15 casts of fishing rod simultaneously.